UPSTREAM: drm/virtio: remove prime pin/unpin callbacks.

virtio-gpu objects never move around, so effectively they are
pinned all the time.  Therefore we don't need the (optional)
pin/unpin callbacks.  Remove them.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20190227144441.6755-3-kraxel@redhat.com
(cherry picked from commit 873f51d434)
Signed-off-by: Greg Hartman <ghartman@google.com>
BUG: 139386237
Change-Id: Ic20a17cdaef7a4764c98c47e5afbe9d98766c93a
This commit is contained in:
Gerd Hoffmann
2019-02-27 15:44:40 +01:00
committed by Alistair Delva
parent 9d1aee8d1d
commit a4be74b232
3 changed files with 0 additions and 15 deletions

View File

@@ -138,8 +138,6 @@ static struct drm_driver driver = {
.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
.gem_prime_export = drm_gem_prime_export,
.gem_prime_import = drm_gem_prime_import,
.gem_prime_pin = virtgpu_gem_prime_pin,
.gem_prime_unpin = virtgpu_gem_prime_unpin,
.gem_prime_get_sg_table = virtgpu_gem_prime_get_sg_table,
.gem_prime_import_sg_table = virtgpu_gem_prime_import_sg_table,
.gem_prime_vmap = virtgpu_gem_prime_vmap,

View File

@@ -358,8 +358,6 @@ void virtio_gpu_object_free_sg_table(struct virtio_gpu_object *bo);
int virtio_gpu_object_wait(struct virtio_gpu_object *bo, bool no_wait);
/* virtgpu_prime.c */
int virtgpu_gem_prime_pin(struct drm_gem_object *obj);
void virtgpu_gem_prime_unpin(struct drm_gem_object *obj);
struct sg_table *virtgpu_gem_prime_get_sg_table(struct drm_gem_object *obj);
struct drm_gem_object *virtgpu_gem_prime_import_sg_table(
struct drm_device *dev, struct dma_buf_attachment *attach,

View File

@@ -28,17 +28,6 @@
* device that might share buffers with virtgpu
*/
int virtgpu_gem_prime_pin(struct drm_gem_object *obj)
{
WARN_ONCE(1, "not implemented");
return -ENODEV;
}
void virtgpu_gem_prime_unpin(struct drm_gem_object *obj)
{
WARN_ONCE(1, "not implemented");
}
struct sg_table *virtgpu_gem_prime_get_sg_table(struct drm_gem_object *obj)
{
WARN_ONCE(1, "not implemented");