From b312a6cefb02b63278242950c30d8a4f99b135be Mon Sep 17 00:00:00 2001 From: Sandy Huang Date: Fri, 4 Jun 2021 09:26:49 +0800 Subject: [PATCH] drm/rockchip: vop2: use default sdr2hdr(1000nit) curve keep sdr2hdr result consistent between VOP and GPU Signed-off-by: Sandy Huang Change-Id: I3ef6b289978d4b0c083d99e93d97a95b2e7f0b25 --- drivers/gpu/drm/rockchip/rockchip_drm_vop2.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c index 0a2006d84a9f..72a545176e28 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c @@ -4400,7 +4400,7 @@ static void vop2_setup_hdr10(struct vop2_video_port *vp, uint8_t win_phys_id) bool sdr2hdr_en = 0; bool sdr2hdr_tf = 0; bool hdr2sdr_tf_update = 1; - bool sdr2hdr_tf_update = 1; + bool sdr2hdr_tf_update = 0; /* default sdr2hdr curve is 1000 nit */ unsigned long win_mask = vp->win_mask; int phys_id; bool have_sdr_layer = false;