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ASoC: soc-pcm: fix BE handling of PAUSE_RELEASE
[ Upstream commit 3aa1e96a2b ]
A BE connected to more than one FE, e.g. in a mixer case, can go
through the following transitions.
play FE1 -> BE state is START
pause FE1 -> BE state is PAUSED
play FE2 -> BE state is START
stop FE2 -> BE state is STOP (see note [1] below)
release FE1 -> BE state is START
stop FE1 -> BE state is STOP
play FE1 -> BE state is START
pause FE1 -> BE state is PAUSED
play FE2 -> BE state is START
release FE1 -> BE state is START
stop FE2 -> BE state is START
stop FE1 -> BE state is STOP
play FE1 -> BE state is START
play FE2 -> BE state is START (no change)
pause FE1 -> BE state is START (no change)
pause FE2 -> BE state is PAUSED
release FE1 -> BE state is START
release FE2 -> BE state is START (no change)
stop FE1 -> BE state is START (no change)
stop FE2 -> BE state is STOP
The existing code for PAUSE_RELEASE only allows for the case where the
BE is paused, which clearly would not work in the sequences above.
Extend the allowed states to restart the BE when PAUSE_RELEASE is
received, and increase the refcount if the BE is already in START.
[1] the existing logic does not move the BE state back to PAUSED when
the FE2 is stopped. This patch does not change the logic; it would be
painful to keep a history of changes on the FE side, the state machine
is already rather complicated with transitions based on the last BE
state and the trigger type.
Reported-by: Bard Liao <bard.liao@intel.com>
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Reviewed-by: Kai Vehmanen <kai.vehmanen@linux.intel.com>
Reviewed-by: Bard Liao <yung-chuan.liao@linux.intel.com>
Reviewed-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Link: https://lore.kernel.org/r/20211207173745.15850-7-pierre-louis.bossart@linux.intel.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
74201b3c3e
commit
ce30b2f48b
@@ -2155,7 +2155,10 @@ int dpcm_be_dai_trigger(struct snd_soc_pcm_runtime *fe, int stream,
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be->dpcm[stream].state = SND_SOC_DPCM_STATE_START;
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break;
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case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
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if ((be->dpcm[stream].state != SND_SOC_DPCM_STATE_PAUSED))
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if (!be->dpcm[stream].be_start &&
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(be->dpcm[stream].state != SND_SOC_DPCM_STATE_START) &&
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(be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP) &&
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(be->dpcm[stream].state != SND_SOC_DPCM_STATE_PAUSED))
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goto next;
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be->dpcm[stream].be_start++;
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