Commit Graph

334 Commits

Author SHA1 Message Date
Michael Cullen
a80656833c Input: xpad - add support for another USB ID of Nacon GC-100
commit 3378a07daa upstream.

The Nacon GX100XF is already mapped, but it seems there is a Nacon
GC-100 (identified as NC5136Wht PCGC-100WHITE though I believe other
colours exist) with a different USB ID when in XInput mode.

Signed-off-by: Michael Cullen <michael@michaelcullen.name>
Link: https://lore.kernel.org/r/20211015192051.5196-1-michael@michaelcullen.name
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2023-05-16 12:00:49 +09:00
Olivier Crête
dc0910313e Input: xpad - add support for PowerA Enhanced Wired Controller for Xbox Series X|S
commit 42ffcd1dba upstream.

Signed-off-by: Olivier Crête <olivier.crete@ocrete.ca>
Link: https://lore.kernel.org/r/20210204005318.615647-1-olivier.crete@collabora.com
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2023-05-16 10:38:22 +09:00
Benjamin Valentin
c3d2d49011 Input: xpad - sync supported devices with fork on GitHub
commit 9bbd77d5bb upstream.

There is a fork of this driver on GitHub [0] that has been updated
with new device IDs.

Merge those into the mainline driver, so the out-of-tree fork is not
needed for users of those devices anymore.

[0] https://github.com/paroj/xpad

Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Link: https://lore.kernel.org/r/20210121142523.1b6b050f@rechenknecht2k11
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2023-05-16 10:34:27 +09:00
Sanjay Govind
8d2dabe96f Input: xpad - support Ardwiino Controllers
commit 2aab156143 upstream.

This commit adds support for Ardwiino Controllers

Signed-off-by: Sanjay Govind <sanjay.govind9@gmail.com>
Link: https://lore.kernel.org/r/20201201071922.131666-1-sanjay.govind9@gmail.com
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2023-05-16 09:51:03 +09:00
Łukasz Patron
bf064f4572 Input: xpad - add custom init packet for Xbox One S controllers
[ Upstream commit 764f7f911b ]

Sending [ 0x05, 0x20, 0x00, 0x0f, 0x06 ] packet for Xbox One S controllers
fixes an issue where controller is stuck in Bluetooth mode and not sending
any inputs.

Signed-off-by: Łukasz Patron <priv.luk@gmail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Link: https://lore.kernel.org/r/20200422075206.18229-1-priv.luk@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 17:30:03 +09:00
Oliver Neukum
9daa1a2adc Input: iforce - add sanity checks
commit 849f5ae3a5 upstream.

The endpoint type should also be checked before a device
is accepted.

Reported-by: syzbot+5efc10c005014d061a74@syzkaller.appspotmail.com
Signed-off-by: Oliver Neukum <oneukum@suse.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2023-05-15 14:18:47 +09:00
Tom Panfil
b7a4d419b4 Input: xpad - add support for SteelSeries Stratus Duo
commit fe2bfd0d40 upstream.

Add support for the SteelSeries Stratus Duo, a wireless Xbox 360
controller. The Stratus Duo ships with a USB dongle to enable wireless
connectivity, but it can also function as a wired controller by connecting
it directly to a PC via USB, hence the need for two USD PIDs. 0x1430 is the
dongle, and 0x1431 is the controller.

Signed-off-by: Tom Panfil <tom@steelseries.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2023-05-15 11:10:11 +09:00
Cameron Gutman
f45b90dae3 Input: xpad - quirk all PDP Xbox One gamepads
commit a6754fae1e upstream.

Since we continue to find tons of new variants [0,1,2,3,4,5,6] that
need the PDP quirk, let's just quirk all devices from PDP.

[0]: https://github.com/paroj/xpad/pull/104
[1]: https://github.com/paroj/xpad/pull/105
[2]: https://github.com/paroj/xpad/pull/108
[3]: https://github.com/paroj/xpad/pull/109
[4]: https://github.com/paroj/xpad/pull/112
[5]: https://github.com/paroj/xpad/pull/115
[6]: https://github.com/paroj/xpad/pull/116

Fixes: e5c9c6a885 ("Input: xpad - add support for PDP Xbox One controllers")
Cc: stable@vger.kernel.org
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2023-05-15 10:06:01 +09:00
Ramses Ramírez
8c779c897b Input: xpad - add support for Xbox1 PDP Camo series gamepad
[ Upstream commit 9735082a7c ]

The "Xbox One PDP Wired Controller - Camo series" has a different
product-id than the regular PDP controller and the PDP stealth series,
but it uses the same initialization sequence. This patch adds the
product-id of the camo series to the structures that handle the other
PDP Xbox One controllers.

Signed-off-by: Ramses Ramírez <ramzeto@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:59:04 +09:00
Enno Boland
452037a9bd Input: xpad - fix GPD Win 2 controller name
[ Upstream commit dd6bee81c9 ]

This fixes using the controller with SDL2.

SDL2 has a naive algorithm to apply the correct settings to a controller.
For X-Box compatible controllers it expects that the controller name
contains a variation of a 'XBOX'-string.

This patch changes the identifier to contain "X-Box" as substring.  Tested
with Steam and C-Dogs-SDL which both detect the controller properly after
adding this patch.

Fixes: c1ba08390a ("Input: xpad - add GPD Win 2 Controller USB IDs")
Cc: stable@vger.kernel.org
Signed-off-by: Enno Boland <gottox@voidlinux.eu>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:59:03 +09:00
Ethan Lee
a65e88f3f1 Input: xpad - add GPD Win 2 Controller USB IDs
[ Upstream commit c1ba08390a ]

GPD Win 2 Website: http://www.gpd.hk/gpdwin2.asp

Tested on a unit from the first production run sent to Indiegogo backers

Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:59:02 +09:00
Marcus Folkesson
5b6e4efdfb Input: xpad - avoid using __set_bit() for capabilities
[ Upstream commit a01308031c ]

input_set_capability() and input_set_abs_param() will do it for you.

Signed-off-by: Marcus Folkesson <marcus.folkesson@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:59:01 +09:00
Leo Sperling
af7ff7103b Input: xpad - fix some coding style issues
[ Upstream commit 68c78d0155 ]

Fix some coding style issues reported by checkpatch.pl. Mostly brackets
in macros, spacing and comment style.

Signed-off-by: Leo Sperling <leosperling97@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:59:00 +09:00
Francis Therien
87c0c8f300 Input: xpad - add PDP device id 0x02a4
[ Upstream commit c6c848572f ]

Adds support for a PDP Xbox One controller with device ID
(0x06ef:0x02a4). The Product string for this device is "PDP Wired
Controller for Xbox One - Stealth Series | Phantom Black".

Signed-off-by: Francis Therien <frtherien@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:59 +09:00
Mark Furneaux
b807cb6e09 Input: xpad - add support for PDP Xbox One controllers
[ Upstream commit e5c9c6a885 ]

Adds support for the current lineup of Xbox One controllers from PDP
(Performance Designed Products). These controllers are very picky with
their initialization sequence and require an additional 2 packets before
they send any input reports.

Signed-off-by: Mark Furneaux <mark@furneaux.ca>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:58 +09:00
Cameron Gutman
cf2da7be77 Input: xpad - validate USB endpoint type during probe
[ Upstream commit 122d6a3473 ]

We should only see devices with interrupt endpoints. Ignore any other
endpoints that we find, so we don't send try to send them interrupt URBs
and trigger a WARN down in the USB stack.

Reported-by: Andrey Konovalov <andreyknvl@google.com>
Tested-by: Andrey Konovalov <andreyknvl@google.com>
Cc: <stable@vger.kernel.org> # c01b5e7464 Input: xpad - don't depend on endpoint order
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:58 +09:00
Cameron Gutman
dfe6763a38 Input: xpad - fix PowerA init quirk for some gamepad models
[ Upstream commit f5308d1b83 ]

The PowerA gamepad initialization quirk worked with the PowerA
wired gamepad I had around (0x24c6:0x543a), but a user reported [0]
that it didn't work for him, even though our gamepads shared the
same vendor and product IDs.

When I initially implemented the PowerA quirk, I wanted to avoid
actually triggering the rumble action during init. My tests showed
that my gamepad would work correctly even if it received a rumble
of 0 intensity, so that's what I went with.

Unfortunately, this apparently isn't true for all models (perhaps
a firmware difference?). This non-working gamepad seems to require
the real magic rumble packet that the Microsoft driver sends, which
actually vibrates the gamepad. To counteract this effect, I still
send the old zero-rumble PowerA quirk packet which cancels the
rumble effect before the motors can spin up enough to vibrate.

[0]: https://github.com/paroj/xpad/issues/48#issuecomment-313904867

Reported-by: Kyle Beauchamp <kyleabeauchamp@gmail.com>
Tested-by: Kyle Beauchamp <kyleabeauchamp@gmail.com>
Fixes: 81093c9848 ("Input: xpad - support some quirky Xbox One pads")
Cc: stable@vger.kernel.org # v4.12
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:56 +09:00
Arvind Yadav
4cbafdc40e Input: xpad - constify usb_device_id
[ Upstream commit 94aef061c7 ]

usb_device_id are not supposed to change at runtime. All functions
working with usb_device_id provided by <linux/usb.h> work with
const usb_device_id. So mark the non-const structs as const.

Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:56 +09:00
Benjamin Valentin
6bcb0914f7 Input: xpad - sync supported devices with XBCD
[ Upstream commit be19788c73 ]

XBCD [0][1] is an OpenSource driver for Xbox controllers on Windows.
Later it also started supporting Xbox360 controllers (presumably before
the official Windows driver was released).

It contains a couple device IDs unknown to the Linux driver, so I extracted
those from xbcd.inf and added them to our list.

It has a special type for Wheels and I have the feeling they might need
some extra handling. They all have 'Wheel' in their name, so that
information is available for future improvements.

[0] https://www.s-config.com/xbcd-original-xbox-controllers-win10/
[1] http://www.redcl0ud.com/xbcd.html

Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:55 +09:00
Benjamin Valentin
9e4be67723 Input: xpad - sync supported devices with 360Controller
[ Upstream commit c225370e01 ]

360Controller [0] is an OpenSource driver for Xbox/Xbox360/XboxOne
controllers on macOS.

It contains a couple device IDs unknown to the Linux driver, so I wrote a
small Python script [1] to extract them and feed them into my previous
script [2] to compare them with the IDs known to Linux.

For most devices, this information is not really needed as xpad is able to
automatically detect the type of an unknown Xbox Controller at run-time.
I've therefore stripped all the generic/vague entries.

I've excluded the Logitech G920, it's handled by a HID driver already.
I've also excluded the Scene It! Big Button IR, it's handled by an
out-of-tree driver. [3]

[0] https://github.com/360Controller/360Controller
[1] http://codepad.org/v9GyLKMq
[2] http://codepad.org/qh7jclpD
[3] https://github.com/micolous/xbox360bb

Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:53 +09:00
Benjamin Valentin
6490778a81 Input: xpad - add USB IDs for Mad Catz Brawlstick and Razer Sabertooth
[ Upstream commit 4706aa0756 ]

Add USB IDs for two more Xbox 360 controllers.

I found them in the pull requests for the xboxdrv userspace driver, which
seems abandoned.

Thanks to psychogony and mkaito for reporting the IDs there!

Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:53 +09:00
Benjamin Valentin
c85cf9a986 Input: xpad - sync supported devices with xboxdrv
[ Upstream commit 44bc722593 ]

The userspace xboxdrv driver [0] contains some USB IDs unknown to the
kernel driver. I have created a simple script [1] to extract the missing
devices and add them to xpad.

A quick google search confirmed that all the new devices called
Fightstick/pad are Arcade-type devices [2] where the
MAP_TRIGGERS_TO_BUTTONS option should apply.

There are some similar devices in the existing device table where this
flag is not set, but I did refrain from changing those.

[0] https://github.com/xboxdrv/xboxdrv/blob/stable/src/xpad_device.cpp
[1] http://codepad.org/CHV98BNH
[2] https://www.google.com/search?q=SFxT+Fightstick+Pro&tbm=isch

Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:52 +09:00
Benjamin Valentin
cbced1476c Input: xpad - sort supported devices by USB ID
[ Upstream commit 873cb58273 ]

Some entries in the table of supported devices are out of order.
To not create a mess when adding new ones using a script, sort them first.

Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:51 +09:00
Cameron Gutman
7a27f2e9dc Input: xpad - support some quirky Xbox One pads
[ Upstream commit 81093c9848 ]

There are several quirky Xbox One pads that depend on initialization
packets that the Microsoft pads don't require. To deal with these,
I've added a mechanism for issuing device-specific initialization
packets using a VID/PID-based quirks list.

For the initial set of init quirks, I have added quirk handling from
Valve's Steam Link xpad driver[0] and the 360Controller project[1] for
macOS to enable some new pads to work properly.

This should enable full functionality on the following quirky pads:
0x0e6f:0x0165 - Titanfall 2 gamepad (previously fully non-functional)
0x0f0d:0x0067 - Hori Horipad (analog sticks previously non-functional)
0x24c6:0x541a - PowerA Xbox One pad (previously fully non-functional)
0x24c6:0x542a - PowerA Xbox One pad (previously fully non-functional)
0x24c6:0x543a - PowerA Xbox One pad (previously fully non-functional)

[0]: https://github.com/ValveSoftware/steamlink-sdk/blob/master/kernel/drivers/input/joystick/xpad.c
[1]: https://github.com/360Controller/360Controller

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:50 +09:00
Cameron Gutman
804b812b07 Input: xpad - restore LED state after device resume
[ Upstream commit a1fbf5bbef ]

Set the LED_CORE_SUSPENDRESUME flag on our LED device so the
LED state will be automatically restored by LED core on resume.

Since Xbox One pads stop flashing only when reinitialized, we'll
send them the initialization packet so they calm down too.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:49 +09:00
Cameron Gutman
ee072e0cd2 Input: xpad - fix stuck mode button on Xbox One S pad
[ Upstream commit 57b8443d3e ]

The Xbox One S requires an ack to its mode button report, otherwise it
continuously retransmits the report. This makes the mode button appear to
be stuck down after it is pressed for the first time.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:48 +09:00
Cameron Gutman
6b0ffe31f5 Input: xpad - don't depend on endpoint order
[ Upstream commit c01b5e7464 ]

The order of endpoints is well defined on official Xbox pads, but
we have found at least one 3rd-party pad that doesn't follow the
standard ("Titanfall 2 Xbox One controller" 0e6f:0165).

Fortunately, we get lucky with this specific pad because it uses
endpoint addresses that differ only by direction. We know that
there are other pads out where this is not true, so let's go
ahead and fix this.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:12 +09:00
Pavel Rojtberg
021f043726 Input: xpad - simplify error condition in init_output
[ Upstream commit a8c34e27fb ]

Replace first goto with simple returns as we really are just returning
one error code.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:10 +09:00
Daniel Tobias
92fd24e0e6 Input: xpad - move reporting xbox one home button to common function
[ Upstream commit 4f88476c75 ]

xbox one was the only device that has a *_process_buttons routine.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:09 +09:00
Daniel Tobias
14bc66359d Input: xpad - correctly sort vendor id's
[ Upstream commit c02fc1d9e5 ]

Signed-off-by: Daniel Tobias <dan.g.tob@gmail.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:08 +09:00
Cameron Gutman
511a1d7a28 Input: xpad - fix Xbox One rumble stopping after 2.5 secs
[ Upstream commit ae3b4469db ]

Unlike previous Xbox pads, the Xbox One pad doesn't have "sticky" rumble
packets. The duration is encoded into the command and expiration is handled
by the pad firmware.

ff-memless needs pseudo-sticky behavior for rumble effects to behave
properly for long duration effects. We already specify the maximum rumble
on duration in the command packets, but it's still only good for about 2.5
seconds of rumble. This is easily reproducible running fftest's sine
vibration test.

It turns out there's a repeat count encoded in the rumble command. We can
abuse that to get the pseudo-sticky behavior needed for rumble to behave as
expected for effects with long duration.

By my math, this change should allow a single ff_effect to rumble for 10
minutes straight, which should be more than enough for most needs.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:07 +09:00
Cameron Gutman
b640d2f3eb Input: xpad - add product ID for Xbox One S pad
[ Upstream commit 599b8c09d9 ]

This is the new gamepad that ships with the Xbox One S which
includes Bluetooth functionality.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2023-05-15 09:58:06 +09:00
Cameron Gutman
0ea2dcf1f9 Input: xpad - add support for Razer Wildcat gamepad
commit 5376366886 upstream.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-04-21 09:31:19 +02:00
Johan Hovold
0afac79f66 Input: iforce - validate number of endpoints before using them
commit 59cf8bed44 upstream.

Make sure to check the number of endpoints to avoid dereferencing a
NULL-pointer or accessing memory that lie beyond the end of the endpoint
array should a malicious device lack the expected endpoints.

Signed-off-by: Johan Hovold <johan@kernel.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-03-30 09:41:22 +02:00
Pavel Rojtberg
5975358bf2 Input: xpad - use correct product id for x360w controllers
commit b6fc513da5 upstream.

currently the controllers get the same product id as the wireless
receiver. However the controllers actually have their own product id.

The patch makes the driver expose the same product id as the windows
driver.

This improves compatibility when running applications with WINE.

see https://github.com/paroj/xpad/issues/54

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-01-19 20:17:57 +01:00
Linus Torvalds
39fada5527 Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input
Pull more input updates from Dmitry Torokhov:
 "Two new drivers for touchscreen controllers:

   - Silead touchscreen controllers
   - SiS 9200 family touchscreen controllers

  and a few driver fixes"

* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
  Input: silead - remove some dead code
  Input: sis-i2c - select CONFIG_CRC_ITU_T
  Input: add driver for SiS 9200 family I2C touchscreen controllers
  Input: ili210x - fix permissions on "calibrate" attribute
  Input: elan_i2c - properly wake up touchpad on ASUS laptops
  Input: add driver for Silead touchscreens
  Input: elantech - fix debug dump of the current packet
  Input: rotary_encoder - support binary encoding of states
  Input: xpad - power off wireless 360 controllers on suspend
  Input: i8042 - break load dependency between atkbd/psmouse and i8042
  Input: synaptics-rmi4 - do not check for NULL when calling of_node_put()
  Input: cros_ec_keyb - cleanup use of dev
2016-08-05 23:24:15 -04:00
Cameron Gutman
f712a5a052 Input: xpad - power off wireless 360 controllers on suspend
When the USB wireless adapter is suspended, the controllers
lose their connection. This causes them to start flashing
their LED rings and searching for the wireless adapter
again, wasting the controller's battery power.

Instead, we will tell the controllers to power down when
we suspend. This mirrors the behavior of the controllers
when connected to the console itself and how the official
Xbox One wireless adapter behaves on Windows.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-07-27 18:26:09 -07:00
Linus Torvalds
631517032f Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input
Pull input fixes from Dmitry Torokhov:
 "A few last-minute updates for the input subsystem"

* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
  Input: ts4800-ts - add missing of_node_put after calling of_parse_phandle
  Input: synaptics-rmi4 - use of_get_child_by_name() to fix refcount
  Revert "Input: wacom_w8001 - drop use of ABS_MT_TOOL_TYPE"
  Input: xpad - validate USB endpoint count during probe
  Input: add SW_PEN_INSERTED define
2016-07-16 07:04:12 +09:00
Cameron Gutman
caca925fca Input: xpad - validate USB endpoint count during probe
This prevents a malicious USB device from causing an oops.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-29 10:07:47 -07:00
Linus Torvalds
18751e2eb5 Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input
Pull input fixes from Dmitry Torokhov.

* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
  Input: vmmouse - remove port reservation
  Input: elantech - add more IC body types to the list
  Input: wacom_w8001 - ignore invalid pen data packets
  Input: wacom_w8001 - w8001_MAX_LENGTH should be 13
  Input: xpad - fix oops when attaching an unknown Xbox One gamepad
  MAINTAINERS: add Pali Rohár as reviewer of ALPS PS/2 touchpad driver
  Input: add HDMI CEC specific keycodes
  Input: add BUS_CEC type
  Input: xpad - fix rumble on Xbox One controllers with 2015 firmware
2016-06-27 20:34:43 -07:00
Cameron Gutman
c7f1429389 Input: xpad - fix oops when attaching an unknown Xbox One gamepad
Xbox One controllers have multiple interfaces which all have the
same class, subclass, and protocol. One of the these interfaces
has only a single endpoint. When Xpad attempts to bind to this
interface, it causes an oops when trying initialize the output URB
by trying to access the second endpoint's descriptor.

This situation was avoided for known Xbox One devices by checking
the XTYPE constant associated with the VID and PID tuple. However,
this breaks when new or previously unknown Xbox One controllers
are attached to the system.

This change addresses the problem by deriving the XTYPE for Xbox
One controllers based on the interface protocol before checking
the interface number.

Fixes: 1a48ff81b3 ("Input: xpad - add support for Xbox One controllers")
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-23 10:28:28 -07:00
Cameron Gutman
540c26087b Input: xpad - fix rumble on Xbox One controllers with 2015 firmware
Xbox One controllers that shipped with or were upgraded to the 2015
firmware discard the current rumble packets we send. This patch changes
the Xbox One rumble packet to a form that both the newer and older
firmware will accept.

It is based on changes made to support newer Xbox One controllers in
the SteamOS brewmaster-4.1 kernel branch.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-01 14:21:27 -07:00
Linus Torvalds
ed2608faa0 Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input
Pull more input subsystem updates from Dmitry Torokhov:
 "Just a few more driver fixes; new drivers will be coming in the next
  merge window"

* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
  Input: pwm-beeper - fix - scheduling while atomic
  Input: xpad - xbox one elite controller support
  Input: xpad - add more third-party controllers
  Input: xpad - prevent spurious input from wired Xbox 360 controllers
  Input: xpad - move pending clear to the correct location
  Input: uinput - handle compat ioctl for UI_SET_PHYS
2016-05-27 19:14:35 -07:00
Pavel Rojtberg
6f49a398b2 Input: xpad - xbox one elite controller support
added the according id and incresed XPAD_PKT_LEN to 64 as the elite
controller sends at least 33 byte messages [1].
Verified to be working by [2].

[1]: https://franticrain.github.io/sniffs/XboxOneSniff.html
[2]: https://github.com/paroj/xpad/issues/23

Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27 16:32:49 -07:00
Pavel Rojtberg
6538c3b2d2 Input: xpad - add more third-party controllers
Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net>
Signed-off-by: Thomas Debesse <dev@illwieckz.net>
Signed-off-by: aronschatz <aronschatz@aselabs.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27 16:32:48 -07:00
Cameron Gutman
1ff5fa3c67 Input: xpad - prevent spurious input from wired Xbox 360 controllers
After initially connecting a wired Xbox 360 controller or sending it
a command to change LEDs, a status/response packet is interpreted as
controller input. This causes the state of buttons represented in
byte 2 of the controller data packet to be incorrect until the next
valid input packet. Wireless Xbox 360 controllers are not affected.

Writing a new value to the LED device while holding the Start button
and running jstest is sufficient to reproduce this bug. An event will
come through with the Start button released.

Xboxdrv also won't attempt to read controller input from a packet
where byte 0 is non-zero. It also checks that byte 1 is 0x14, but
that value differs between wired and wireless controllers and this
code is shared by both. I think just checking byte 0 is enough to
eliminate unwanted packets.

The following are some examples of 3-byte status packets I saw:
01 03 02
02 03 00
03 03 03
08 03 00

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27 16:32:47 -07:00
Pavel Rojtberg
4efc6939a8 Input: xpad - move pending clear to the correct location
otherwise we lose ff commands: https://github.com/paroj/xpad/issues/27

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27 16:32:46 -07:00
Ingo Molnar
1fb48f8e54 Merge tag 'v4.6-rc6' into x86/asm, to refresh the tree
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2016-05-05 08:35:00 +02:00
Borislav Petkov
59e21e3d00 x86/cpufeature: Replace cpu_has_tsc with boot_cpu_has() usage
Signed-off-by: Borislav Petkov <bp@suse.de>
Cc: Andy Lutomirski <luto@amacapital.net>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Brian Gerst <brgerst@gmail.com>
Cc: Denys Vlasenko <dvlasenk@redhat.com>
Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Cc: H. Peter Anvin <hpa@zytor.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Thomas Sailer <t.sailer@alumni.ethz.ch>
Link: http://lkml.kernel.org/r/1459801503-15600-7-git-send-email-bp@alien8.de
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2016-04-13 11:37:41 +02:00
Silvan Jegen
d63b0f0c0f Input: xpad - add Mad Catz FightStick TE 2 VID/PID
This adds the VID/PID combination for the Xbox One version of the Mad
Catz FightStick TE 2.

The functionality that this provides is about on par with what the
Windows drivers for the stick manage to deliver.

What works:
- Digital stick
- 6 main buttons
- Xbox button
- The two buttons on the back
- The locking buttons (preventing accidental Xbox button press)

What doesn't work:
- Two of the main buttons (don't work on Windows either)
- The "Haptic" button setting does not have an effect (not sure if it
  works on Windows)

I added the MAP_TRIGGERS_TO_BUTTONS option but in my (limited) testing
there was no practical difference with or without. The FightStick does
not have triggers though so adding it makes sense.

Signed-off-by: Silvan Jegen <s.jegen@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-04-05 09:49:17 -07:00