Commit Graph

10267 Commits

Author SHA1 Message Date
Mark Brown
535ad2c06c Merge branch 'linux-linaro-lsk' into linux-linaro-lsk-android 2013-07-26 00:01:00 +01:00
Emil Velikov
64dd8fc12c drm/nv50-/disp: Use output specific mask in interrupt
commit 378f2bcdf7 upstream.

The commit

   commit 476e84e126
   Author: Ben Skeggs <bskeggs@redhat.com>
   Date:   Mon Feb 11 09:24:23 2013 +1000

       drm/nv50-/disp: initial supervisor support for off-chip encoders

changed the write mask in one of the interrupt functions for on-chip encoders,
causing a regression in certain VGA dual-head setups. This commit reintroduces
the mask thus resolving the regression

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66129
Reported-and-Tested-by: Yves-Alexis <corsac@debian.org>
CC: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:42 -07:00
Ilia Mirkin
3913338881 drm/nva3/disp: Fix HDMI audio regression
commit bf03d1b293 upstream.

This is the nva3 counterpart to commit beba44b17 (drm/nv84/disp: Fix
HDMI audio regression). The regression happened as a result of
refactoring in commit 8e9e3d2de (drm/nv84/disp: move hdmi control into
core).

Reported-and-tested-by: Max Baldwin <archerseven@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:41 -07:00
Alex Deucher
5c49b1cfa4 drm/radeon: add backlight quirk for hybrid mac
commit 8010179067 upstream.

Mac laptops with multiple GPUs apparently use the gmux
driver for backlight control.  Don't register a radeon
backlight interface.  We may need to add other pci ids
for other hybrid mac laptops.

Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=65377

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:41 -07:00
Alex Deucher
9f7fbcd615 drm/radeon: fix AVI infoframe generation
commit f100380ecd upstream.

- remove adding 2 to checksum, this is incorrect.

This was incorrectly introduced in:
92db7f6c86
http://lists.freedesktop.org/archives/dri-devel/2011-December/017717.html
However, the off by 2 was due to adding the version twice.
From the examples in the URL above:

[Rafał Miłecki][RV620] fglrx:
0x7454: 00 A8 5E 79     R600_HDMI_VIDEOINFOFRAME_0
0x7458: 00 28 00 10     R600_HDMI_VIDEOINFOFRAME_1
0x745C: 00 48 00 28     R600_HDMI_VIDEOINFOFRAME_2
0x7460: 02 00 00 48     R600_HDMI_VIDEOINFOFRAME_3
===================
(0x82 + 0x2 + 0xD) + 0x1F8 = 0x289
-0x289 = 0x77

However, the payload sum is not 0x1f8, it's 0x1f6.
00 + A8 + 5E + 00 +
00 + 28 + 00 + 10 +
00 + 48 + 00 + 28 +
00 + 48 =
0x1f6

Bits 25:24 of HDMI_VIDEOINFOFRAME_3 are the packet version, not part
of the payload.  So the total would be:
(0x82 + 0x2 + 0xD) + 0x1f6 = 0x287
-0x287 = 0x79

- properly emit the AVI infoframe version.  This was not being
emitted previous which is probably what caused the issue above.

This should fix blank screen when HDMI audio is enabled on
certain monitors.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:41 -07:00
Marcin Slusarz
ef0cfe2f8e drm/nouveau: use vmalloc for pgt allocation
commit d005f51eb9 upstream.

Page tables on nv50 take 48kB, which can be hard to allocate in one piece.
Let's use vmalloc.

Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:41 -07:00
Julia Lemire
cd2c367cf1 drm/mgag200: Added resolution and bandwidth limits for various G200e products.
commit abbee62387 upstream.

At the larger resolutions, the g200e series sometimes struggles with
maintaining a proper output.  Problems like flickering or black bands appearing
on screen can occur.  In order to avoid this, limitations regarding resolutions
and bandwidth have been added for the different variations of the g200e series.
This code was ported from the old xorg mga driver.

Signed-off-by: Julia Lemire <jlemire@matrox.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:41 -07:00
YoungJun Cho
657c900970 drm/gem: fix not to assign error value to gem name
commit 2e07fb2293 upstream.

If idr_alloc() is failed, obj->name can be error value. Also
it cleans up duplicated flink processing code.

This regression has been introduced in

commit 2e928815c1
Author: Tejun Heo <tj@kernel.org>
Date:   Wed Feb 27 17:04:08 2013 -0800

    drm: convert to idr_alloc()

Signed-off-by: YoungJun Cho <yj44.cho@samsung.com>
Signed-off-by: Seung-Woo Kim <sw0312.kim@samsung.com>
Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:41 -07:00
Chris Wilson
e69a7ee456 drm/i915: Only clear write-domains after a successful wait-seqno
commit daa13e1ca5 upstream.

In the introduction of the non-blocking wait, I cut'n'pasted the wait
completion code from normal locked path. Unfortunately, this neglected
that the normal path returned early if the wait returned early. The
result is that read-only waits may return whilst the GPU is still
writing to the bo.

Fixes regression from
commit 3236f57a01 [v3.7]
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date:   Fri Aug 24 09:35:09 2012 +0100

    drm/i915: Use a non-blocking wait for set-to-domain ioctl

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66163
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:37 -07:00
Ben Widawsky
915bec00d9 drm/i915: Fix context sizes on HSW
commit a0de80a0e0 upstream.

With updates to the spec, we can actually see the context layout, and
how many dwords are allocated. That table suggests we need 70720 bytes
per HW context. Rounded up, this is 18 pages. Looking at what lives
after the current 4 pages we use, I can't see too much important (mostly
it's d3d related), but there are a couple of things which look scary. I
am hopeful this can explain some of our odd HSW failures.

v2: Make the context only 17 pages. The power context space isn't used
ever, and execlists aren't used in our driver, making the actual total
66944 bytes.

v3: Add a comment to the code. (Jesse & Paulo)

Reported-by: "Azad, Vinit" <vinit.azad@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:32 -07:00
Daniel Vetter
f8ee0e2e9d drm/i915: Fix up sdvo hpd pins for i965g/gm
commit 4f7fd7095d upstream.

Bspec seems to be full of lies, at least it disagress with reality:
Two systems corrobated that SDVO hpd bits are the same as on gen3.

v2: Update comment a bit.

Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Arthur Ranyan <arthur.j.runyan@intel.com>
Reported-and-tested-by: Alex Fiestas <afiestas@kde.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=58405
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-07-25 14:07:32 -07:00
John Stultz
eec9efad85 ion: Add Kconfig dependency to ARM
The ion code has some very specific arm-isms which keeps it
from building on other architectures. These should probably be
resolved, but in the mean time, add a dependency on CONFIG_ARM
to avoid build failures.

v2: Fix earlier flub, sending out an early untested version of
the patch.

Change-Id: I5979af1ad59d1eeddd9e08763b1cbc946cf82339
Cc: Arve Hjønnevåg <arve@android.com>
Cc: Rebecca Schultz Zavin <rebecca@android.com>
Cc: Android Kernel Team <kernel-team@android.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
2013-07-01 15:52:00 -07:00
Arve Hjønnevåg
9d168cf9d7 gpu: ion: Remove __GFP_NO_KSWAPD
It no longer exists.

Signed-off-by: Arve Hjønnevåg <arve@android.com>
2013-07-01 15:51:52 -07:00
Arve Hjønnevåg
3bb28260e4 gpu: ion: __dma_page_cpu_to_dev -> arm_dma_ops.sync_single_for_device hack
Signed-off-by: Arve Hjønnevåg <arve@android.com>
2013-07-01 15:51:51 -07:00
Rebecca Schultz Zavin
c1c5c05ce6 gpu: ion: Also shrink memory cached in the deferred free list
When the system is low on memory, we want to shrink any cached
system memory ion is holding.  Previously we were shrinking memory
in the page pools, but not in the deferred free list.  This patch
makes it possible to shrink both.  It also moves the shrinker
code into the heaps so they can correctly manage any caches they
might contain.

Change-Id: I177f587f999a5220eddbf7af94745aae736cac75
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:26 -07:00
Rebecca Schultz Zavin
d57bc275ca gpu: ion: Fix bug in ion shrinker
The high variable was sometimes used uninitialized

Change-Id: I2f51413fd2d063fdff325047e824dc8c749d9e0a
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:25 -07:00
Rebecca Schultz Zavin
34e159dd12 gpu: ion: ion_chunk_heap: Zero chunk heap memory at creation time
Allocations from the ion heap need to be zeroed to protect userspace
from seeing memory belonging to other processes.  First allocations
from this heap were not zero'd allowing users to see memory from other
processes on a warm reset.

Change-Id: I524a7b79cb76c390c870fcf8b30d213185fc85a0
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:24 -07:00
JP Abgrall
8c47868929 gpu: ion: fix kfree/list_del order
With CONFIG_SLUB_DEBUG_ON it would panic during
ion_alloc()
 ion_buffer_create()
   io_heap_drain_freelist()

Signed-off-by: JP Abgrall <jpa@google.com>
2013-07-01 14:16:23 -07:00
Rebecca Schultz Zavin
7533724d29 gpu: ion: Make ion_free asynchronous
Add the ability for a heap to free buffers asynchrounously.  Freed buffers
are placed on a free list and freed from a low priority background thread.
If allocations from a particular heap fail, the free list is drained.  This
patch also enable asynchronous frees from the chunk heap.

Change-Id: Idfdbc8608b6cbd9e27d2e31ea4fd84fea9f69f7d
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:22 -07:00
Johan Mossberg
06427f3a23 gpu: ion: Add support for sharing buffers with dma buf kernel handles
Currently ion can only share buffers with dma buf fd's. Fd's can not be
used inside the kernel as they are process specific so support for
sharing buffers with dma buf kernel handles is needed to support kernel
only use cases. An example use case could be a GPU driver using ion
that wants to share its output buffers with a 3d party display
controller driver supporting dma buf.

Change-Id: If1b3753ddbd5b44c5a3e622055d5473e16fc1c48
Signed-off-by: Johan Mossberg <johan.mossberg@stericsson.com>
2013-07-01 14:16:21 -07:00
Rebecca Schultz Zavin
aa74ef0885 gpu: ion: Only flush buffers in the chunk heap if they were used cached
Change-Id: I4ffcf81a6be09e968310bbd882fb017415d61b48
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:20 -07:00
Rebecca Schultz Zavin
d5c90f9fa5 gpu: ion: Refactor the code to zero buffers
Refactor the code in the system heap used to map and zero the buffers
into a seperate utility so it can be called from other heaps.  Use it from
the chunk heap.

Change-Id: I706341ae42b80bc4aae8a8614b4f73435bbf05d9
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:20 -07:00
Rebecca Schultz Zavin
1ab68f5441 gpu: ion: Modify zeroing code so it only allocates address space once
vmap/vunmap spend a significant amount of time allocating the
address space to map into.  Rather than allocating address space
for each page, instead allocate once for the entire allocation
and then just map and unmap each page into that address space.

Change-Id: I4a5c850717c80f75506a36b7ec2bcd55857b8dea
Signed-off-by: Rebecca Schultz Zavin <rschultz@google.com>
2013-07-01 14:16:19 -07:00
Rebecca Schultz Zavin
f2fc325723 gpu: ion: Remove heapmask from client
The heapmask in the client generally wasn't being used.  This
patch removes it.

Change-Id: I3526723fbf8f2e81c28c0733deb583ea14bdd837
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:17 -07:00
Johan Mossberg
b12b1833f8 gpu: ion: Export ion_client_create
Will enable modules to allocate memory with ion.

Signed-off-by: Johan Mossberg <johan.mossberg@stericsson.com>
2013-07-01 14:16:17 -07:00
Rebecca Schultz Zavin
dbb80960d2 gpu: ion: Clarify variable names and comments around heap ids v types
There is some confusion between when to use the heap type and when
the id.  This patch clarifies this by using clearer variable names
and describing the intention in the comments.  Also fixes the client
debug code to print heaps by id instead of type.

Change-Id: Ie8b3dadded52e18590fcb2ca94001f6ed46ef07d
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:16 -07:00
Rebecca Schultz Zavin
239ab4c6ff gpu: ion: Add chunk heap
This patch adds support for a chunk heap that allows for buffers that are
made up of a list of fixed size chunks taken from a carveout.  Chunk sizes
are configured when the heaps are created by passing the chunk size in the
priv field of the heap platform data.

Change-Id: Ia9e003f727b553a92804264debe119dcf78b14e0
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:16 -07:00
Rebecca Schultz Zavin
ba660956c1 gpu: ion: Refactor common mapping functions out of system heap
The system heap contained several general purpose functions to map
buffers to the kernel and userspace.  This patch refactors those
into ion_heap.c so they can be used by other heaps.

Change-Id: If64591798bdc2c248bf9064ace2c927909d7adb8
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:16 -07:00
Rebecca Schultz Zavin
98bdf10447 gpu: ion: Switch heap rbtree to a prio list
Switches the rbtree tree of heaps for a plist.  This significantly
simplifies the code and the list is small and is modified only at
first boot so the rbtree is unnecessary.  This also switches
the traversal of the heap list to traverse from highest to lowest
id's.  This allows allocations to pass a heap mask that falls
back on the system heap -- typically id 0, which is the common case.

Change-Id: I715be6f4cf020a84ca4f1947c30ee3d2559fb523
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:16 -07:00
Rebecca Schultz Zavin
29ec2f78e8 gpu: ion: Fix bug where MAP ioctl was no longer supported
Change-Id: Idbe628ed7dbd6a14469194120b94934d6e99d367
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:16 -07:00
Rebecca Schultz Zavin
467ec9d01c gpu: ion: Modify reserve function for carveouts with no start address
This patch allows you to specify a heap that requires carveout memory
but that doesn't specify a start address.  Memblock_alloc will be called
to find a location for these heaps.

Change-Id: I9c79b30e3105e796060fc74b058f04093ee5e96e
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:15 -07:00
Benjamin Gaignard
672c7d475c gpu: ion: fix compilation warning
use atomic_read to get the refcount value to avoid compilation warning

Change-Id: I9bf0a07c787af8f87ac19314f996a78142f72f6b
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@linaro.org>
2013-07-01 14:16:15 -07:00
Benjamin Gaignard
18406bfbb4 gpu: ion: fix carveout ops
when using carveout heap ion_buffer_create function failed because
map_dma and unmap_dma operations aren't set by carveout heap.

Change-Id: I817bfad742abfab10b01d9b3d2e18bdf812a1307
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@linaro.org>
2013-07-01 14:16:15 -07:00
Rebecca Schultz Zavin
e4893092cf gpu: ion: Fix bug in zeroing pages in system heap
Pages are zeroed for security purposes when returned to the
ion heap.  There was a bug in this code preventing this
from happening.

Bug: 7573871
Change-Id: I79c22ee1da98f306199f3a192eaec4e81d5fd059
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:14 -07:00
Rebecca Schultz Zavin
e2486d0bcf gpu: ion: Fix bug in ion_system_heap map_user
When the requested mmap length was not an integer number of
chunks or the buffer, or if an offset was provided, a bug
would cause extra or incorrect pages of the buffer to be mapped.

Change-Id: I2766763d86048f026eeef0e0388b7de0e25c2093
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:12 -07:00
Rebecca Schultz Zavin
a4194824b1 gpu: ion: Don't flush allocatoins that come from the page pools
Change-Id: Ib08cb2cea3b6ea4b1ebf5a1b28abe6b9374fd2bd
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:12 -07:00
Rebecca Schultz Zavin
a10821f7e4 gpu: ion: Clear GFP_WAIT flag on high order allocations
This will prevent the kernel from kicking off compaction
when higher order allocations are made.  Instead we will
get these high order allocations only if they are readily
available.

Change-Id: I5c038781ef4028c1c0a1a52b6cb549d26550a124
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:12 -07:00
Rebecca Schultz Zavin
7572b1e729 gpu: ion: Refactor locking
Removes contention for lock between allocate and free by reducing
the length of time the lock is held for.  Split out a seperate
lock to protect the list of heaps and replace it with a rwsem since
the list will most likely only be updated during initialization.

Change-Id: I3017ccaa2126c7a24ab22b18e1ee553983977c37
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:11 -07:00
Rebecca Schultz Zavin
282d2f89bc gpu: ion: Switch to using a single shrink function
The single shrink function will free lower order pages first. This
enables compaction to work properly.

Change-Id: Icbeefa9e84c2eacf6962d9536ab66a8b059cc941
2013-07-01 14:16:11 -07:00
Rebecca Schultz Zavin
15da191d8f gpu: ion: Fix lockdep issue in ion_page_pool
Currently the mutex is held while kmalloc is called, under a low memory
condition this might trigger the shrinker which also takes this mutex.
Refactor so the mutex is not held during allocation.

Change-Id: Ic1d3b2f69e61209191bac84724ba56f6b98e2bc4
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:11 -07:00
Rebecca Schultz Zavin
7cc23d4c71 gpu: ion: Fix several issues with page pool
Split out low and high mem pages so they are correctly reported
when the shrinker is called.
Fix potential deadlock caused by holding the page pool lock while
allocationg and also needing that lock from the shrink function

Change-Id: I6def3a3111f59914ef6b5b59d81a6fde37cb60c5
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:10 -07:00
Rebecca Schultz Zavin
2a5c1c4cfc gpu: ion: Modify gfp flags in ion_system_heap
When allocations larger than order 4 are made, use _GFP_NORETRY
and __GFP_NO_KSWAPD so kswapd doesn't get kicked off to reclaim
these larger chunks.  For smaller allocaitons, these are
unnecessary, as the system should be able to reclaim these.

Change-Id: I6b45cd1a595d25cc39622e3dbcc04d84fa1b7db8
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:09 -07:00
Rebecca Schultz Zavin
169b8e42f3 gpu: ion: Use the ion_page_pool from the system heap
With this change the system heap will use pagepools to avoid
having to invalidate memory when it is allocated, a
significant performance improvement on some systems.

Change-Id: I96ab778d67c4b19805883dcfa44d750811cdff48
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:09 -07:00
Rebecca Schultz Zavin
59f9282fcf gpu: ion: Add ion_page_pool.
This patch adds a new utility heaps can use to manage
memory.  In the past we have found it can be very
expensive to manage the caches when allocating memory,
but it is imposible to know whether a previous user of a
given memory allocation had a cached mapping. This patch
adds the ability to store a pool of pages that were
previously used uncached so that cache maintenance
only need be done when growing this pool.  The pool also
contains a shrinker so memory from the pool can be
recovered in low memory conditions.

Change-Id: I686fd7d192060fd32d34ef66471f62b7829006ee
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:08 -07:00
Rebecca Schultz Zavin
402320a623 gpu: ion: use vmalloc to allocate page array to map kernel
When ion_map_kernel is execute the system must allocate
an array large enough to hold a pointer to each page in
the buffer.  If the buffer is very large and the system
memory has become very fragmented, there may not be
sufficient high order allocations available from kmalloc.
Use vmalloc instead.

Change-Id: I5fabf79be6cfd158f7805bfca6267a60c4708582
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:08 -07:00
Rebecca Schultz Zavin
488243b4b5 gpu: ion: ion_system_heap: Fix bug preventing compilation
Change-Id: I91d77492b99d09c7abdfaa09df280a20ee83f428
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:08 -07:00
Rebecca Schultz Zavin
49cfb6da44 gpu: ion: Stop trying to allocate from an order on first failure
With this patch the system heap will only try to allocate from each
order as long as allocations succeed.  If it failes to obtain a higher
order allocation, it doesn't retry that order.

Change-Id: I0d9144b4c30cc0e427acdcad2f1f12ae7f37f827
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:08 -07:00
Rebecca Schultz Zavin
d8c1252e23 gpu: ion: optimize system heap for non fault buffers
If a buffer's user mappings are not going to be faulted
in it need not be allocated page wise.  We can optimize
this common case by allocating an sglist of larger chunks
rather than creating an entry for each page in the
allocation.

Change-Id: I47814990e55c7bdb7abeaa2af824744b0a97602d
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:08 -07:00
Rebecca Schultz Zavin
14819337ac gpu: ion: Add support for cached mappings that don't fault
We have found that faulting in the mappings for cached
allocations has a significant performance impact and is
only a benefit if only a small part of the buffer is
touched by the cpu (an uncommon case for software rendering).
This patch introduces a ION_FLAG_CACHED_NEEDS_SYNC
which determines whether a mapping should be created by
faulting or at mmap time.  If this flag is set,
userspace must manage the caches explictly using the SYNC ioctl.

Change-Id: I227561f49e0f382a481728fb55ac5c930fc26025
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:07 -07:00
Rebecca Schultz Zavin
cef82c1609 gpu: ion: Fix memory leak of dirty bits
Change-Id: Ia65ebac1f094bbea4090a5ddfa91bf8f5497bc16
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2013-07-01 14:16:06 -07:00