The '2' argument means "wake up anything that is waiting".
This is an inelegant part of the design and was added
to help support management of suspend_lo/suspend_hi setting.
Now that suspend_lo/hi is managed in mddev_suspend/resume,
that need is gone.
These is still a couple of places where we call 'quiesce'
with an argument of '2', but they can safely be changed to
call ->quiesce(.., 1); ->quiesce(.., 0) which
achieve the same result at the small cost of pausing IO
briefly.
This removes a small "optimization" from suspend_{hi,lo}_store,
but it isn't clear that optimization served a useful purpose.
The code now is a lot clearer.
Suggested-by: Shaohua Li <shli@kernel.org>
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
There are various deadlocks that can occur
when a thread holds reconfig_mutex and calls
->quiesce(mddev, 1).
As some write request block waiting for
metadata to be updated (e.g. to record device
failure), and as the md thread updates the metadata
while the reconfig mutex is held, holding the mutex
can stop write requests completing, and this prevents
->quiesce(mddev, 1) from completing.
->quiesce() is now usually called from mddev_suspend(),
and it is always called with reconfig_mutex held. So
at this time it is safe for the thread to update metadata
without explicitly taking the lock.
So add 2 new flags, one which says the unlocked updates is
allowed, and one which ways it is happening. Then allow it
while the quiesce completes, and then wait for it to finish.
Reported-and-tested-by: Xiao Ni <xni@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
mddev_suspend() is a more general interface than
calling ->quiesce() and is so more extensible. A
future patch will make use of this.
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
responding to ->suspend_lo and ->suspend_hi is similar
to responding to ->suspended. It is best to wait in
the common core code without incrementing ->active_io.
This allows mddev_suspend()/mddev_resume() to work while
requests are waiting for suspend_lo/hi to change.
This is will be important after a subsequent patch
which uses mddev_suspend() to synchronize updating for
suspend_lo/hi.
So move the code for testing suspend_lo/hi out of raid1.c
and raid5.c, and place it in md.c
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
bitmap_create() allocates memory with GFP_KERNEL and
so can wait for IO.
If called while the array is quiesced, it could wait indefinitely
for write out to the array - deadlock.
So call bitmap_create() before quiescing the array.
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
Most often mddev_suspend() is called with
reconfig_mutex held. Make this a requirement in
preparation a subsequent patch. Also require
reconfig_mutex to be held for mddev_resume(),
partly for symmetry and partly to guarantee
no races with incr/decr of mddev->suspend.
Taking the mutex in r5c_disable_writeback_async() is
a little tricky as this is called from a work queue
via log->disable_writeback_work, and flush_work()
is called on that while holding ->reconfig_mutex.
If the work item hasn't run before flush_work()
is called, the work function will not be able to
get the mutex.
So we use mddev_trylock() inside the wait_event() call, and have that
abort when conf->log is set to NULL, which happens before
flush_work() is called.
We wait in mddev->sb_wait and ensure this is woken
when any of the conditions change. This requires
waking mddev->sb_wait in mddev_unlock(). This is only
like to trigger extra wake_ups of threads that needn't
be woken when metadata is being written, and that
doesn't happen often enough that the cost would be
noticeable.
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
Having both a bitmap and a journal is pointless.
Attempting to do so can corrupt the bitmap if the journal
replay happens before the bitmap is initialized.
Rather than try to avoid this corruption, simply
refuse to allow arrays with both a bitmap and a journal.
So:
- if raid5_run sees both are present, fail.
- if adding a bitmap finds a journal is present, fail
- if adding a journal finds a bitmap is present, fail.
Cc: stable@vger.kernel.org (4.10+)
Signed-off-by: NeilBrown <neilb@suse.com>
Tested-by: Joshua Kinard <kumba@gentoo.org>
Acked-by: Joshua Kinard <kumba@gentoo.org>
Signed-off-by: Shaohua Li <shli@fb.com>
VMAs are about to not take references on the VMM they belong to, which
means more care is required when handling delayed unmapping.
Queuing it on the client workqueue ensures all pending VMA unmaps will
have completed before the VMM is destroyed.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This is already handled in the top-level gem_new() ioctl in another manner,
but this will be removed in a future commit.
Ideally we'd not need to check up-front at all, and let the VMM code handle
error checking, but there are paths in the current BO management code where
this isn't possible due to map() not always being called during BO creation,
and map() calls not being allowed to fail during buffer migration.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
If the VMA is being deleted, we don't need to explicity unmap first
anymore. The MMU code will automatically merge the operations into
a single page tree walk.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
These are the new priviledged interfaces to the VMM backends, and expose
some functionality that wasn't previously available.
It's now possible to allocate a chunk of address-space (even all of it),
without causing page tables to be allocated up-front, and then map into
it at arbitrary locations. This is the basic primitive used to support
features such as sparse mapping, or to allow userspace control over its
own address-space, or HMM (where the GPU driver isn't in control of the
address-space layout).
Rather than being tied to a subtle combination of memory object and VMA
properties, arguments that control map flags (ro, kind, etc) are passed
explicitly at map time.
The compatibility hacks to implement the old frontend on top of the new
driver backends have been replaced with something similar to implement
the old frontend's interfaces on top of the new frontend.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Adds support for:
- 64KiB/2MiB big page sizes (128KiB not supported by HW with new PT layout).
- System-memory PTs.
- LPTE "invalid" state.
- (Tegra) Use of video memory aperture.
- Sparse PDEs/PTEs.
- Additional blocklinear kinds.
- 49-bit address-space.
GP100 supports an entirely new 5-level page table layout that provides
an expanded 49-bit address-space. It also supports the layout present
on previous generations, which we've been making do with until now.
This commit implements support for the new layout, and enables it by
default.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>