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commit 63ee41d794 upstream.
The IPS driver is designed to be able to run detached from i915 and
just not enable GPU turbo in that case, in order to avoid module
dependencies between the two drivers. This means that we don't know
what the load order between the two is going to be, and we had
previously only supported IPS after (optionally) i915, but not i915
after IPS. If the wrong order was chosen, you'd get no GPU turbo, and
something like half the possible graphics performance.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html