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[why] The current code will not wait for the entire frame after global unlock. This causes dsc dynamic target bpp update corruption when there is a surface update immediately happens after this. [how] Wait for the entire whole frame after unlock before continuing the rest of stream and surface update. Signed-off-by: Wenjing Liu <Wenjing.Liu@amd.com> Reviewed-by: Jun Lei <Jun.Lei@amd.com> Acked-by: Leo Li <sunpeng.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>