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drm/i915: Enable provoking vertex fix on Gen9 systems.
commit7a3727f385upstream. The SF and clipper units mishandle the provoking vertex in some cases, which can cause misrendering with shaders that use flat shaded inputs. There are chicken bits in 3D_CHICKEN3 (for SF) and FF_SLICE_CHICKEN (for the clipper) that work around the issue. These registers are unfortunately not part of the logical context (even the power context), and so we must reload them every time we start executing in a context. Bugzilla: https://bugs.freedesktop.org/103047 Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180615190605.16238-1-chris@chris-wilson.co.uk Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: stable@vger.kernel.org (cherry picked from commitb77422f803) Signed-off-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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committed by
Greg Kroah-Hartman
parent
78e7000fe6
commit
1d795d1241
@@ -2484,12 +2484,17 @@ enum i915_power_well_id {
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#define _3D_CHICKEN _MMIO(0x2084)
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#define _3D_CHICKEN_HIZ_PLANE_DISABLE_MSAA_4X_SNB (1 << 10)
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#define _3D_CHICKEN2 _MMIO(0x208c)
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#define FF_SLICE_CHICKEN _MMIO(0x2088)
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#define FF_SLICE_CHICKEN_CL_PROVOKING_VERTEX_FIX (1 << 1)
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/* Disables pipelining of read flushes past the SF-WIZ interface.
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* Required on all Ironlake steppings according to the B-Spec, but the
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* particular danger of not doing so is not specified.
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*/
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# define _3D_CHICKEN2_WM_READ_PIPELINED (1 << 14)
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#define _3D_CHICKEN3 _MMIO(0x2090)
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#define _3D_CHICKEN_SF_PROVOKING_VERTEX_FIX (1 << 12)
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#define _3D_CHICKEN_SF_DISABLE_OBJEND_CULL (1 << 10)
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#define _3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL (1 << 5)
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#define _3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(x) ((x)<<1) /* gen8+ */
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@@ -1067,11 +1067,21 @@ static u32 *gen9_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch)
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/* WaFlushCoherentL3CacheLinesAtContextSwitch:skl,bxt,glk */
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batch = gen8_emit_flush_coherentl3_wa(engine, batch);
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*batch++ = MI_LOAD_REGISTER_IMM(3);
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/* WaDisableGatherAtSetShaderCommonSlice:skl,bxt,kbl,glk */
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*batch++ = MI_LOAD_REGISTER_IMM(1);
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*batch++ = i915_mmio_reg_offset(COMMON_SLICE_CHICKEN2);
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*batch++ = _MASKED_BIT_DISABLE(
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GEN9_DISABLE_GATHER_AT_SET_SHADER_COMMON_SLICE);
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/* BSpec: 11391 */
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*batch++ = i915_mmio_reg_offset(FF_SLICE_CHICKEN);
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*batch++ = _MASKED_BIT_ENABLE(FF_SLICE_CHICKEN_CL_PROVOKING_VERTEX_FIX);
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/* BSpec: 11299 */
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*batch++ = i915_mmio_reg_offset(_3D_CHICKEN3);
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*batch++ = _MASKED_BIT_ENABLE(_3D_CHICKEN_SF_PROVOKING_VERTEX_FIX);
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*batch++ = MI_NOOP;
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/* WaClearSlmSpaceAtContextSwitch:kbl */
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