drm/rockchip: vop2: use dev_dbg instead of DRM_WARN to warn odd dst_w

There are many display scene with odd dst_w, so
DRM_WARN will bring too much warning log, which
may frighten somebody.
Use dev_dbg hide it.

Change-Id: I2b132eb49a90792468fbea4e133c9e63aa50bf04
Signed-off-by: Andy Yan <andy.yan@rock-chips.com>
This commit is contained in:
Andy Yan
2021-03-13 17:25:56 +08:00
parent dbc572151b
commit 53744719be

View File

@@ -1405,7 +1405,7 @@ static void vop2_setup_scale(struct vop2 *vop2, const struct vop2_win *win,
*/
if (!(win->feature & WIN_FEATURE_AFBDC)) {
if ((yrgb_hor_scl_mode == SCALE_DOWN) && (dst_w & 0x1)) {
DRM_WARN("%s dst_w[%d] should align as 2 pixel\n", win->name, dst_w);
dev_dbg(vop2->dev, "%s dst_w[%d] should align as 2 pixel\n", win->name, dst_w);
dst_w += 1;
}
}