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video: tegra: set up high priority on all overlays
this drastically reduces display controller underruns Change-Id: I7d57c53cf61db4aac5d1baeb0e31b3a5d6fe9e67 Signed-off-by: Erik Gilling <konkers@android.com>
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@@ -928,8 +928,8 @@ static void tegra_dc_init(struct tegra_dc *dc)
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tegra_dc_writel(dc, 0x00000100 | vblank_syncpt, DC_CMD_CONT_SYNCPT_VSYNC);
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tegra_dc_writel(dc, 0x00004700, DC_CMD_INT_TYPE);
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tegra_dc_writel(dc, 0x0001c700, DC_CMD_INT_POLARITY);
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tegra_dc_writel(dc, 0x00000020, DC_DISP_MEM_HIGH_PRIORITY);
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tegra_dc_writel(dc, 0x00000001, DC_DISP_MEM_HIGH_PRIORITY_TIMER);
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tegra_dc_writel(dc, 0x00202020, DC_DISP_MEM_HIGH_PRIORITY);
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tegra_dc_writel(dc, 0x00010101, DC_DISP_MEM_HIGH_PRIORITY_TIMER);
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tegra_dc_writel(dc, 0x00000002, DC_CMD_INT_MASK);
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tegra_dc_writel(dc, 0x00000000, DC_CMD_INT_ENABLE);
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