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media: i2c: sc2232 support get real fps
Signed-off-by: Zefa Chen <zefa.chen@rock-chips.com> Change-Id: I0a7d39efdf19be64c0a6fd1a07d1ea95f5a9c1ec
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@@ -133,6 +133,7 @@ struct sc2232 {
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struct v4l2_ctrl *pixel_rate;
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struct v4l2_ctrl *link_freq;
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struct mutex mutex;
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struct v4l2_fract cur_fps;
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bool streaming;
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bool power_on;
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const struct sc2232_mode *cur_mode;
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@@ -510,6 +511,8 @@ static int sc2232_set_fmt(struct v4l2_subdev *sd,
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pixel_rate = (u32)link_freq_items[mode->mipi_freq_idx] /
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mode->bpp * 2 * SC2232_LANES;
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__v4l2_ctrl_s_ctrl_int64(sc2232->pixel_rate, pixel_rate);
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sc2232->cur_fps = mode->max_fps;
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sc2232->cur_vts = mode->vts_def;
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}
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mutex_unlock(&sc2232->mutex);
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@@ -586,9 +589,10 @@ static int sc2232_g_frame_interval(struct v4l2_subdev *sd,
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struct sc2232 *sc2232 = to_sc2232(sd);
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const struct sc2232_mode *mode = sc2232->cur_mode;
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mutex_lock(&sc2232->mutex);
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fi->interval = mode->max_fps;
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mutex_unlock(&sc2232->mutex);
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if (sc2232->streaming)
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fi->interval = sc2232->cur_fps;
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else
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fi->interval = mode->max_fps;
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return 0;
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}
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@@ -1153,6 +1157,14 @@ static const struct v4l2_subdev_ops sc2232_subdev_ops = {
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.pad = &sc2232_pad_ops, /* */
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};
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static void sc2232_modify_fps_info(struct sc2232 *sc2232)
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{
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const struct sc2232_mode *mode = sc2232->cur_mode;
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sc2232->cur_fps.denominator = mode->max_fps.denominator * sc2232->cur_vts /
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mode->vts_def;
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}
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static int sc2232_set_ctrl(struct v4l2_ctrl *ctrl)
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{
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struct sc2232 *sc2232 = container_of(ctrl->handler,
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@@ -1205,6 +1217,10 @@ static int sc2232_set_ctrl(struct v4l2_ctrl *ctrl)
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ret = sc2232_write_reg(sc2232->client, SC2232_REG_VTS,
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SC2232_REG_VALUE_16BIT,
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ctrl->val + sc2232->cur_mode->height);
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if (!ret)
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sc2232->cur_vts = ctrl->val + sc2232->cur_mode->height;
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if (sc2232->cur_vts != sc2232->cur_mode->vts_def)
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sc2232_modify_fps_info(sc2232);
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dev_dbg(&client->dev, "set vblank 0x%x\n",
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ctrl->val);
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break;
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@@ -1311,6 +1327,8 @@ static int sc2232_initialize_controls(struct sc2232 *sc2232)
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sc2232->subdev.ctrl_handler = handler;
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sc2232->has_init_exp = false;
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sc2232->cur_vts = mode->vts_def;
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sc2232->cur_fps = mode->max_fps;
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return 0;
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