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libceph: reset sparse-read state in osd_fault()
commit 11194b416ef95012c2cfe5f546d71af07b639e93 upstream.
When a fault occurs, the connection is abandoned, reestablished, and any
pending operations are retried. The OSD client tracks the progress of a
sparse-read reply using a separate state machine, largely independent of
the messenger's state.
If a connection is lost mid-payload or the sparse-read state machine
returns an error, the sparse-read state is not reset. The OSD client
will then interpret the beginning of a new reply as the continuation of
the old one. If this makes the sparse-read machinery enter a failure
state, it may never recover, producing loops like:
libceph: [0] got 0 extents
libceph: data len 142248331 != extent len 0
libceph: osd0 (1)...:6801 socket error on read
libceph: data len 142248331 != extent len 0
libceph: osd0 (1)...:6801 socket error on read
Therefore, reset the sparse-read state in osd_fault(), ensuring retries
start from a clean state.
Cc: stable@vger.kernel.org
Fixes: f628d79997 ("libceph: add sparse read support to OSD client")
Signed-off-by: Sam Edwards <CFSworks@gmail.com>
Reviewed-by: Ilya Dryomov <idryomov@gmail.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
e097cd8581
commit
90a60fe619
@@ -4306,6 +4306,9 @@ static void osd_fault(struct ceph_connection *con)
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goto out_unlock;
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}
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osd->o_sparse_op_idx = -1;
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ceph_init_sparse_read(&osd->o_sparse_read);
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if (!reopen_osd(osd))
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kick_osd_requests(osd);
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maybe_request_map(osdc);
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