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powerpc/64s: Fix compiler store ordering to SLB shadow area
[ Upstream commit 926bc2f100 ]
The stores to update the SLB shadow area must be made as they appear
in the C code, so that the hypervisor does not see an entry with
mismatched vsid and esid. Use WRITE_ONCE for this.
GCC has been observed to elide the first store to esid in the update,
which means that if the hypervisor interrupts the guest after storing
to vsid, it could see an entry with old esid and new vsid, which may
possibly result in memory corruption.
Signed-off-by: Nicholas Piggin <npiggin@gmail.com>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
Signed-off-by: Sasha Levin <alexander.levin@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
0aceed2d7e
commit
a23e1da977
@@ -62,14 +62,14 @@ static inline void slb_shadow_update(unsigned long ea, int ssize,
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* updating it. No write barriers are needed here, provided
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* we only update the current CPU's SLB shadow buffer.
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*/
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p->save_area[index].esid = 0;
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p->save_area[index].vsid = cpu_to_be64(mk_vsid_data(ea, ssize, flags));
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p->save_area[index].esid = cpu_to_be64(mk_esid_data(ea, ssize, index));
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WRITE_ONCE(p->save_area[index].esid, 0);
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WRITE_ONCE(p->save_area[index].vsid, cpu_to_be64(mk_vsid_data(ea, ssize, flags)));
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WRITE_ONCE(p->save_area[index].esid, cpu_to_be64(mk_esid_data(ea, ssize, index)));
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}
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static inline void slb_shadow_clear(enum slb_index index)
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{
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get_slb_shadow()->save_area[index].esid = 0;
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WRITE_ONCE(get_slb_shadow()->save_area[index].esid, 0);
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}
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static inline void create_shadowed_slbe(unsigned long ea, int ssize,
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