media: codec mm scatter used reserved first.

PD#155696: if have reserved used reserved first
	so we can init&play fast.

Change-Id: Id3c5319acef88d373ac1bf76bbb26163ab0c12d5
Signed-off-by: Zhi Zhou <zhi.zhou@amlogic.com>
This commit is contained in:
Zhi Zhou
2017-12-15 15:01:26 +08:00
parent 6facb53203
commit abdb7453fb

View File

@@ -593,7 +593,6 @@ static struct codec_mm_slot *codec_mm_slot_alloc(
if (codec_mm_get_free_size() < try_alloc_size)
try_alloc_size = codec_mm_get_free_size();
mm = codec_mm_alloc(SCATTER_MEM, try_alloc_size, 0,
CODEC_MM_FLAGS_CMA_FIRST |
CODEC_MM_FLAGS_FOR_VDECODER |
CODEC_MM_FLAGS_FOR_SCATTER |
(smgt->tvp_mode ?