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sctp: Do not reset the packet during sctp_packet_config().
commit 4bdab43323 upstream.
sctp_packet_config() is called when getting the packet ready
for appending of chunks. The function should not touch the
current state, since it's possible to ping-pong between two
transports when sending, and that can result packet corruption
followed by skb overlfow crash.
Reported-by: Thomas Dreibholz <dreibh@iem.uni-due.de>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
bded361d94
commit
ca92b22ffa
@@ -91,7 +91,6 @@ struct sctp_packet *sctp_packet_config(struct sctp_packet *packet,
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SCTP_DEBUG_PRINTK("%s: packet:%p vtag:0x%x\n", __func__,
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packet, vtag);
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sctp_packet_reset(packet);
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packet->vtag = vtag;
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if (ecn_capable && sctp_packet_empty(packet)) {
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