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rxrpc: Fix local destruction being repeated
[ Upstream commit d3d863036d ]
If the local processor work item for the rxrpc local endpoint gets requeued
by an event (such as an incoming packet) between it getting scheduled for
destruction and the UDP socket being closed, the rxrpc_local_destroyer()
function can get run twice. The second time it can hang because it can end
up waiting for cleanup events that will never happen.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
da01ec04a0
commit
cc273ed79e
@@ -448,6 +448,9 @@ static void rxrpc_local_processor(struct work_struct *work)
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container_of(work, struct rxrpc_local, processor);
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bool again;
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if (local->dead)
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return;
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trace_rxrpc_local(local->debug_id, rxrpc_local_processing,
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atomic_read(&local->usage), NULL);
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