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Bluetooth: fix repeated calls to sco_sock_kill
[ Upstream commite1dee2c1de] In commit4e1a720d03("Bluetooth: avoid killing an already killed socket"), a check was added to sco_sock_kill to skip killing a socket if the SOCK_DEAD flag was set. This was done after a trace for a use-after-free bug showed that the same sock pointer was being killed twice. Unfortunately, this check prevents sco_sock_kill from running on any socket. sco_sock_kill kills a socket only if it's zapped and orphaned, however sock_orphan announces that the socket is dead before detaching it. i.e., orphaned sockets have the SOCK_DEAD flag set. To fix this, we remove the check for SOCK_DEAD, and avoid repeated calls to sco_sock_kill by removing incorrect calls in: 1. sco_sock_timeout. The socket should not be killed on timeout as further processing is expected to be done. For example, sco_sock_connect sets the timer then waits for the socket to be connected or for an error to be returned. 2. sco_conn_del. This function should clean up resources for the connection, but the socket itself should be cleaned up in sco_sock_release. 3. sco_sock_close. Calls to sco_sock_close in sco_sock_cleanup_listen and sco_sock_release are followed by sco_sock_kill. Hence the duplicated call should be removed. Fixes:4e1a720d03("Bluetooth: avoid killing an already killed socket") Signed-off-by: Desmond Cheong Zhi Xi <desmondcheongzx@gmail.com> Signed-off-by: Luiz Augusto von Dentz <luiz.von.dentz@intel.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
committed by
Chris
parent
c114e3ecb7
commit
cf015c602f
@@ -83,7 +83,6 @@ static void sco_sock_timeout(unsigned long arg)
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sk->sk_state_change(sk);
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bh_unlock_sock(sk);
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sco_sock_kill(sk);
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sock_put(sk);
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}
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@@ -175,7 +174,6 @@ static void sco_conn_del(struct hci_conn *hcon, int err)
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sco_sock_clear_timer(sk);
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sco_chan_del(sk, err);
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bh_unlock_sock(sk);
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sco_sock_kill(sk);
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sock_put(sk);
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}
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@@ -392,8 +390,7 @@ static void sco_sock_cleanup_listen(struct sock *parent)
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*/
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static void sco_sock_kill(struct sock *sk)
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{
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if (!sock_flag(sk, SOCK_ZAPPED) || sk->sk_socket ||
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sock_flag(sk, SOCK_DEAD))
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if (!sock_flag(sk, SOCK_ZAPPED) || sk->sk_socket)
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return;
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BT_DBG("sk %p state %d", sk, sk->sk_state);
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@@ -445,7 +442,6 @@ static void sco_sock_close(struct sock *sk)
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lock_sock(sk);
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__sco_sock_close(sk);
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release_sock(sk);
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sco_sock_kill(sk);
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}
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static void sco_sock_init(struct sock *sk, struct sock *parent)
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