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drm/omap: fix tiled buffer stride calculations
[ Upstream commit cc8dd7661c ]
omap_gem uses page alignment for buffer stride. The related calculations
are a bit off, though, as byte stride of 4096 gets aligned to 8192,
instead of 4096.
This patch changes the code to use DIV_ROUND_UP(), which fixes those
calculations and makes them more readable.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Sasha Levin <alexander.levin@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
b1c4427437
commit
f973300dbd
@@ -158,7 +158,7 @@ static void evict_entry(struct drm_gem_object *obj,
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size_t size = PAGE_SIZE * n;
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loff_t off = mmap_offset(obj) +
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(entry->obj_pgoff << PAGE_SHIFT);
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const int m = 1 + ((omap_obj->width << fmt) / PAGE_SIZE);
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const int m = DIV_ROUND_UP(omap_obj->width << fmt, PAGE_SIZE);
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if (m > 1) {
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int i;
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@@ -415,7 +415,7 @@ static int fault_2d(struct drm_gem_object *obj,
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* into account in some of the math, so figure out virtual stride
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* in pages
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*/
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const int m = 1 + ((omap_obj->width << fmt) / PAGE_SIZE);
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const int m = DIV_ROUND_UP(omap_obj->width << fmt, PAGE_SIZE);
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/* We don't use vmf->pgoff since that has the fake offset: */
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pgoff = ((unsigned long)vmf->virtual_address -
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