If we submit a request and see that the previous request on this
timeline was already signaled, we first do not need to add the
dependency tracker for that completed request and secondly we know that
we there is then a large backlog in retiring requests affecting this
timeline. Given that we just submitted more work to the HW, now would be
a good time to catch up on those retirements.
v2: Try to sum up the compromises involved in flushing the retirement
queue after submission.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180207084350.3929-1-chris@chris-wilson.co.uk
This workaround should prevent a bug that can be hit on a context
restore. To avoid the issue, we must emit a PIPE_CONTROL with CS stall
(0x7a000004 0x00100000 0x00000000 0x00000000) followed by 12DW's of
NOOP(0x0) in the indirect context batch buffer, to ensure the engine is
idle prior to programming 3DSTATE_SAMPLE_PATTERN.
It's also not clear whether we should add those extra dwords because of
the workaround itself, or if that's just padding for the WA BB (and next
commands could come right after the PIPE_CONTROL). We keep them for now.
References: HSD#1939868
v2: More descriptive changelog and comments.
v3: Explain that PIPE_CONTROL is actually 6 dwords, and that we advance
10 more dwords because of that.
Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180205233330.14973-1-rafael.antognolli@intel.com
Deprecate the silly I915_SET_COLORKEY_NONE flag. The obvious
way to disable colorkey is to just set flags to 0, which is
exactly what the intel ddx has been doing all along.
Currently when userspace sets the flags to 0, we end up in a
funny state where colorkey is disabled, but various colorkey
vs. scaling checks still consider colorkey to be enabled, and
thus we don't allow plane scaling to kick in.
In case there is some other userspace out there that actually
uses this flag (unlikely as this is an i915 specific uapi)
we'll keep on accepting it.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180202204231.27905-1-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Since commit 7b6da818d8 ("drm/i915: Restore the kernel context after a
GPU reset on an idle engine") we submit a request following the engine
reset. The intent is that we don't submit a request if the engine is
busy (as it will restart active by itself) but we only checked to see if
there were remaining requests in flight on the hardware and skipped
checking to see if there were any ready requests that would be
immediately submitted on restart (the same time as our new request would
be). Having convinced the engine to appear idle in the previous patch,
we can use intel_engine_is_idle() as a better test to only submit a new
request if there are no pending requests.
As it happens, this is tripping up igt/drv_selftest/live_hangcheck in CI
as we overfill the kernel_context ringbuffer trigger an infinite
recursion from within the reset.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104786
References: 7b6da818d8 ("drm/i915: Restore the kernel context after a GPU reset on an idle engine")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Michel Thierry <michel.thierry@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180205152431.12163-4-chris@chris-wilson.co.uk
When injecting rapid resets, we must be careful to at least wait for the
previous reset to have taken effect and the engine restarted. If we
perform a second reset before that has happened, we will notice that the
engine hasn't recovered and declare it lost, wedging the device and
failing. In practice, since we wait for each hanging batch to start
before injecting the reset, this too-fast-reset condition can only be
triggered when moving onto the next engine in the test, so we need only
wait for the existing reset to complete before switching engines.
v2: Wrap up the wait inside a safety net to bail out in case of angry hw.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Michel Thierry <michel.thierry@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180205152431.12163-1-chris@chris-wilson.co.uk
If we remember to cancel the signaler on a request when retiring it
(after we know that the request has been signaled), we do not need to
carry an additional request in the signaler itself. This prevents an
issue whereby the signaler threads may be delayed and hold on to
thousands of request references, causing severe memory fragmentation and
premature oom (most noticeable on 32b snb due to the limited GFP_KERNEL
and frequent use of inter-engine fences).
v2: Rename first_signal(), document reads outside of locks.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180203101914.24880-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Since unbannable contexts are special and supposed not to be causing GPU
hangs in the first place, make it clear when they are implicated in said
hang. In practice, most unbannable contexts are those created by igt
for the express purpose of throwing untold thousands of hangs at the GPU
and wish to keep doing so to finish the test. Normally they are cleaned
up, but it's when they or the other unbannable kernel contexts stay
stuck in an erroneous state that we need to worry and so need
highlighting.
Suggested-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180205094139.10671-1-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
We're using i915_inject_load_failure() to inject dummy
faults during driver load, but since this is debug utility
we shouldn't expose it in default config as it consumes
both code and data.
add/remove: 0/1 grow/shrink: 0/2 up/down: 0/-302 (-302)
Function old new delta
__i915_inject_load_failure 61 - -61
i915_gem_init 1331 1268 -63
i915_driver_load 5923 5745 -178
Total: Before=1177454, After=1177152, chg -0.03%
add/remove: 0/1 grow/shrink: 0/0 up/down: 0/-4 (-4)
Data old new delta
i915_load_fail_count 4 - -4
Total: Before=56762, After=56758, chg -0.01%
add/remove: 4/8 grow/shrink: 0/1 up/down: 245/-591 (-346)
RO Data old new delta
__param_str_inject_load_failure 20 - -20
__UNIQUE_ID_inject_load_failuretype200 34 - -34
__param_inject_load_failure 40 - -40
__func__ 4998 4896 -102
__UNIQUE_ID_inject_load_failure201 150 - -150
Total: Before=119095, After=118749, chg -0.29%
Signed-off-by: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180201173248.3912-1-michal.wajdeczko@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Currently we see sporadic timeouts during CDCLK changing both on BXT and
GLK as reported by the Bugzilla: ticket. It's easy to reproduce this by
changing the frequency in a tight loop after blanking the display. The
upper bound for the completion time is 800us based on my tests, so
increase it from the current 500us to 2ms; with that I couldn't trigger
the problem either on BXT or GLK.
Note that timeouts happened during both the change notification and the
voltage level setting PCODE request. (For the latter one BSpec doesn't
require us to wait for completion before further HW programming.)
This issue is similar to
commit 2c7d0602c8 ("drm/i915/gen9: Fix PCODE polling during CDCLK
change notification")
but there the PCODE request does complete (as shown by the mbox
busy flag), only the reply we get from PCODE indicates a failure.
So there we keep resending the request until a success reply, here we
just have to increase the timeout for the one PCODE request we send.
v2:
- s/snb_pcode_request/sandybridge_pcode_write_timeout/ (Ville)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: <stable@vger.kernel.org> # v4.4+
Acked-by: Chris Wilson <chris@chris-wilson.co.uk> (v1)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103326
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180130142939.17983-1-imre.deak@intel.com
This patch clears a single bit. The bit is 0 by default but expected
not to be set. Explicitly clearing the bit in this patch is intended
to indicate some thinking has occurred, and that we want this bit
cleared and we are not just excepting the default value.
We also stop setting GFX_RUN_LIST_ENABLE, which is correct since that
bit is gone.
v2 (from Paulo): fix indentation.
v3: Changed GEN check to >= 11. Corrected author name.
v4 (from Paulo): improve commit message (Daniele).
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Signed-off-by: Kelvin Gardiner <kelvin.gardiner@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180130134918.32283-9-paulo.r.zanoni@intel.com
ICL require DDB allocation of plane to be more than "minimum display
buffer needed" for each level in order to enable WM level.
This patch implements and consider the same while allocating DDB
and enabling WM.
Changes Since V1:
- rebase
Changes Since V2:
- Remove extra parentheses
- Use FP16.16 only when absolutely necessary (Paulo)
Changes Since V3:
- Rebase
Changes since v4 (from Paulo):
- Coding style issue.
Changes since v5 (from Paulo):
- Do the final checks according to BSpec.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Mahesh Kumar <mahesh1.kumar@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180130134918.32283-4-paulo.r.zanoni@intel.com
This is a precautionary measure as I have no evidence to suggest we've
hit a bug here (I was hoping this might explain gdg's odd behaviour, but
alas), but given that we have a function to flush the ggtt writes it
seems prudent to use it prior to changing the fence register. Due to the
intrinsic nature of the GTT often operating as an independent mmio path,
we should not just rely on the write to the fence acting as a full flush
for GTT writes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180130164457.14037-1-chris@chris-wilson.co.uk
Previously, we relied on only running the hangcheck while somebody was
waiting on the GPU, in order to minimise the amount of time hangcheck
had to run. (If nobody was watching the GPU, nobody would notice if the
GPU wasn't responding -- eventually somebody would care and so kick
hangcheck into action.) However, this falls apart from around commit
4680816be3 ("drm/i915: Wait first for submission, before waiting for
request completion"), as not all waiters declare themselves to hangcheck
and so we could switch off hangcheck and miss GPU hangs even when
waiting under the struct_mutex.
If we enable hangcheck from the first request submission, and let it run
until the GPU is idle again, we forgo all the complexity involved with
only enabling around waiters. We just have to remember to be careful that
we do not declare a GPU hang when idly waiting for the next request to
be come ready, as we will run hangcheck continuously even when the
engines are stalled waiting for external events. This should be true
already as we should only be tracking requests submitted to hardware for
execution as an indicator that the engine is busy.
Fixes: 4680816be3 ("drm/i915: Wait first for submission, before waiting for request completion"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104840
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180129144104.3921-1-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>