intel_compute_page_offset() can dig up the correct pitch from the fb
itself, no need for the caller to pass it in.
A bit of extra care is needed for the lower level
_intel_compute_page_offset() since that one gets called before the
rotated pitch under intel_fb is populated. Note that we don't actually
call it with anything but DRM_ROTATE_0 there so we wouldn't actually
look up the rotated pitch there, but still, leave the pitch as something
the caller has to pass to _intel_compute_page_offset() as an
indicator that something is a bit special.
This leaves 'stride_div' in the skl plane update hooks as a mostly useless
variable so just get rid of it.
v2: Add a note why stride_div got nuked
v3: Extract intel_fb_pitch() since it can be useful later
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2)
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-3-git-send-email-ville.syrjala@linux.intel.com
Redo the fb rotation handling in order to:
- eliminate the NV12 special casing
- handle fb->offsets[] properly
- make the rotation handling easier for the plane code
To achieve these goals we reduce intel_rotation_info to only contain
(for each plane) the rotated view width,height,stride in tile units,
and the page offset into the object where the plane starts. Each plane
is handled exactly the same way, no special casing for NV12 or other
formats. We then store the computed rotation_info under
intel_framebuffer so that we don't have to recompute it again.
To handle fb->offsets[] we treat them as a linear offsets and convert
them to x/y offsets from the start of the relevant GTT mapping (either
normal or rotated). We store the x/y offsets under intel_framebuffer,
and for some extra convenience we also store the rotated pitch (ie.
tile aligned plane height). So for each plane we have the normal
x/y offsets, rotated x/y offsets, and the rotated pitch. The normal
pitch is available already in fb->pitches[].
While we're gathering up all that extra information, we can also easily
compute the storage requirements for the framebuffer, so that we can
check that the object is big enough to hold it.
When it comes time to deal with the plane source coordinates, we first
rotate the clipped src coordinates to match the relevant GTT view
orientation, then add to them the fb x/y offsets. Next we compute
the aligned surface page offset, and as a result we're left with some
residual x/y offsets. Finally, if required by the hardware, we convert
the remaining x/y offsets into a linear offset.
For gen2/3 we simply skip computing the final page offset, and just
convert the src+fb x/y offsets directly into a linear offset since
that's what the hardware wants.
After this all platforms, incluing SKL+, compute these things in exactly
the same way (excluding alignemnt differences).
v2: Use BIT(DRM_ROTATE_270) instead of ROTATE_270 when rotating
plane src coordinates
Drop some spurious changes that got left behind during
development
v3: Split out more changes to prep patches (Daniel)
s/intel_fb->plane[].foo.bar/intel_fb->foo[].bar/ for brevity
Rename intel_surf_gtt_offset to intel_fb_gtt_offset
Kill the pointless 'plane' parameter from intel_fb_gtt_offset()
v4: Fix alignment vs. alignment-1 when calling
_intel_compute_tile_offset() from intel_fill_fb_info()
Pass the pitch in tiles in
stad of pixels to intel_adjust_tile_offset() from intel_fill_fb_info()
Pass the full width/height of the rotated area to
drm_rect_rotate() for clarity
Use u32 for more offsets
v5: Preserve the upper_32_bits()/lower_32_bits() handling for the
fb ggtt offset (Sivakumar)
v6: Rebase due to drm_plane_state src/dst rects
Cc: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-2-git-send-email-ville.syrjala@linux.intel.com
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Atm, we apply this workaround somewhat inconsistently at the following
points: driver loading, LVDS init, eDP PPS init, system resume. As this
workaround also affects registers other than PPS (timing, PLL) a more
consistent way is to apply it early after the PPS HW context is known to
be lost: driver loading, system resume and on VLV/CHV/BXT when turning
on power domains.
This is needed by the next patch that removes saving/restoring of the
PP_CONTROL register.
This also removes the incorrect programming of the workaround on HSW+
PCH platforms which don't have the register locking mechanism.
v2: (Ville)
- Don't apply the workaround on BXT.
- Simplify platform checks using HAS_DDI().
v3:
- Move the call of intel_pps_unlock_regs_wa() to the more
logical vlv_display_power_well_init() (also fixing CHV) (Ville).
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-5-git-send-email-imre.deak@intel.com
Atm the LVDS encoder depends on the PPS HW context being saved/restored
from generic suspend/resume code. Since the PPS is specific to the LVDS
and eDP encoders a cleaner way is to reinitialize it during encoder
enabling, so do this here for LVDS. Follow-up patches will init the PPS
for the eDP encoder similarly and remove the suspend/resume time save /
restore.
v2:
- Apply BSpec +1 offset and use DIV_ROUND_UP() when programming the
power cycle delay. (Ville)
v3: (Ville)
- Fix +1 vs. round-up order.
- s/reset_on_powerdown/powerdown_on_reset/
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-3-git-send-email-imre.deak@intel.com
The PPS registers are pretty much the same everywhere, the differences
being:
- Register fields appearing, disappearing from one platform to the
next: panel-reset-on-powerdown, backlight-on, panel-port,
register-unlock
- Different register base addresses
- Different number of PPS instances: 2 on VLV/CHV/BXT, 1 everywhere
else.
We can merge the separate set of PPS definitions by extending the PPS
instance argument to all platforms and using instance 0 on platforms
with a single instance. This means we'll need to calculate the register
addresses dynamically based on the given platform and PPS instance.
v2:
- Simplify if ladder in intel_pps_get_registers(). (Ville)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-1-git-send-email-imre.deak@intel.com
Now that host structures are indexed by host engine-id rather than
guc_id, we can usefully convert some for_each_engine() loops to use
for_each_engine_id() and avoid multiple dereferences of engine->id.
Also a few related tweaks to cache structure members locally wherever
they're used more than once or twice, hopefully eliminating memory
references.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
The Context Descriptor passed by the kernel to the GuC contains a field
specifying which engine(s) the context will use. Historically, this was
always set to "all of them", but if we had a separate client for each
engine, we could be more precise, and set only the bit for the engine
that the client was associated with. So this patch enables this usage,
in preparation for having multiple clients, though at this point there
is still only a single client used for all supported engines.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
We have essentially the same code in each of two different
loops, so we can refactor it into a little helper function.
This also reduces the amount of work done during startup,
as we now only reprogram h/w found to be in a state other
than that expected, and so avoid the overhead of setting
doorbell registers to the state they're already in.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
guc_init_doorbell_hw() borrows the (currently single) GuC client to use
in reinitialising ALL the doorbell registers (as the hardware doesn't
reset them when the GuC is reset). As a prerequisite for accommodating
multiple clients, it should only reset doorbells that are supposed to be
disabled, avoiding those that are marked as in use by any client.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
The bottom-half we use for processing the breadcrumb interrupt is a
task, which is an RCU protected struct. When accessing this struct, we
need to be holding the RCU read lock to prevent it disappearing beneath
us. We can use the RCU annotation to mark our irq_seqno_bh pointer as
being under RCU guard and then use the RCU accessors to both provide
correct ordering of access through the pointer.
Most notably, this fixes the access from hard irq context to use the RCU
read lock, which both Daniel and Tvrtko complained about.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470761272-1245-3-git-send-email-chris@chris-wilson.co.uk
In commit 2529d57050 ("drm/i915: Drop racy markup of missed-irqs from
idle-worker") the racy detection of missed interrupts was removed when
we went idle. This however opened up the issue that the stuck waiters
were not being reported, causing a test case failure. If we move the
stuck waiter detection out of hangcheck and into the breadcrumb
mechanims (i.e. the waiter) itself, we can avoid this issue entirely.
This leaves hangcheck looking for a stuck GPU (inspecting for request
advancement and HEAD motion), and breadcrumbs looking for a stuck
waiter - hopefully make both easier to understand by their segregation.
v2: Reduce the error message as we now run independently of hangcheck,
and the hanging batch used by igt also counts as a stuck waiter causing
extra warnings in dmesg.
v3: Move the breadcrumb's hangcheck kickstart to the first missed wait.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97104
Fixes: 2529d57050 (waiter"drm/i915: Drop racy markup of missed-irqs...")
Testcase: igt/drv_missed_irq
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470761272-1245-2-git-send-email-chris@chris-wilson.co.uk
We don't have GPU reset support for gen2, which means the display
hardware is unaffected when a GPU hang is handled. However as the ring
has in fact stopped, any flips still in the ring will never complete,
and thus the display base address updates will never happen. So we
really need to fix that up manually just like we do on g4x+.
In fact, let's just use intel_has_gpu_reset() instead of IS_GEN2()
since that'll also handle cases where someone would disable the GPU
reset support on gen3/4 for whatever reason.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-5-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This function would call drm_modeset_lock_all, while the suspend/resume
functions already have their own locking. Fix this by factoring out
__intel_display_resume, and calling the atomic helpers for duplicating
atomic state and disabling all crtc's during suspend.
Changes since v1:
- Deal with -EDEADLK right after lock_all and clean up calls
to hw readout.
- Always take all modeset locks so updates during gpu reset are blocked.
Changes since v2:
- Fix deadlock in intel_update_primary_planes.
- Move WARN_ON(EDEADLK) to __intel_display_resume.
- pctx -> ctx
- only call __intel_display_resume on success in intel_display_resume.
Changes since v3:
- Rebase on top of dev_priv -> dev change.
- Use drm_modeset_lock_all_ctx instead of drm_modeset_lock_all.
Changes since v4 [by vsyrjala]:
- Deal with skip_intermediate_wm
- Update comment w.r.t. mode_config.mutex vs. ->detect()
- Rebase due to INTEL_GEN() etc.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Fixes: e2c8b8701e ("drm/i915: Use atomic helpers for suspend, v2.")
Cc: stable@vger.kernel.org
Tested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470428910-12125-2-git-send-email-ville.syrjala@linux.intel.com
Marking PCH transcoder FIFO underrun reporting as disabled for
transcoder B/C on LPT-H will block us from enabling the south error
interrupt. So let's only mark transcoder A underrun reporting as
disabled initially.
This is a little tricky to hit since you need a machine with LPT-H, and
the BIOS must enable either pipe B or C at boot. Then i915 would mark
the "transcoder B/C" underrun reporting as disabled and never enable it
again, meaning south interrupts would never get enabled either. The only
other interrupt in there is actually the poison interrupt which, if we
could ever trigger it, would just result in a little error in dmesg.
Here's the resulting change in SDEIMR on my HSW when I boot it with
multiple displays attached:
- (0x000c4004): 0xf115ffff
+ (0x000c4004): 0xf114ffff
My previous attempt [1] tried to fix this a little differently, but
Daniel requested I do this instead.
[1] https://lists.freedesktop.org/archives/intel-gfx/2015-November/081420.html
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470416417-15021-1-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When using RCU lookup for the request, commit 0eafec6d32 ("drm/i915:
Enable lockless lookup of request tracking via RCU"), we acknowledge that
we may race with another thread that could have reallocated the request.
In order for the first thread not to blow up, the second thread must not
clear the request completed before overwriting it. In the RCU lookup, we
allow for the engine/seqno to be replaced but we do not allow for it to
be zeroed.
The choice we make is to either add extra checking to the RCU lookup, or
embrace the inherent races (as intended). It is more complicated as we
need to manually clear everything we depend upon being zero initialised,
but we benefit from not emiting the memset() to clear the entire
frequently allocated structure (that memset turns up in throughput
profiles). And at the same time, the lookup remains flexible for future
adjustments.
v2: Old style LRC requires another variable to be initialize. (The
danger inherent in not zeroing everything.)
v3: request->batch also needs to be cleared
v4: signaling.tsk is no long used unset, but pid still exists
Fixes: 0eafec6d32 ("drm/i915: Enable lockless lookup of request...")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Goel, Akash" <akash.goel@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
No functional change. Instead of defining a new empty function
let's use what is available on drm.
It gets cleaner, and easy to read, and understand.
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Copy to user return the number of bytes it couldn't write
and zero on success. So any number different than 0 should
be considered a fault, not only when it doesn't write
the full size.
v2: fixed the inverted logic. (Ville)
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Since we are not concerned with userspace racing itself with set-tiling
(the order is indeterminant even if we take a lock), then we can safely
read back the single obj->tiling_mode and do the static lookup of
swizzle mode without having to take a lock.
get-tiling is reasonably frequent due to the back-channel passing around
of tiling parameters in DRI2/DRI3.
v2: Make tiling_mode a full unsigned int so that we can trivially use it
with READ_ONCE(). Separating it out into manual control over the flags
field was too noisy for a simple patch. Note that we could use the lower
bits of obj->stride for the tiling mode.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-16-git-send-email-chris@chris-wilson.co.uk
We don't need to incur the overhead of checking whether the object is
pinned prior to changing its madvise. If the object is pinned, the
madvise will not take effect until it is unpinned and so we cannot free
the pages being pointed at by hardware. Marking a pinned object with
allocated pages as DONTNEED will not trigger any undue warnings. The check
is therefore superfluous, and by removing it we can remove a linear walk
over all the vma the object has.
Still despite it being an overzealous check, that error code is part of
the current ABI and so we must proceed with caution.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-15-git-send-email-chris@chris-wilson.co.uk
With a bit of care (and leniency) we can iterate over the object and
wait for previous rendering to complete with judicial use of atomic
reference counting. The ABI requires us to ensure that an active object
is eventually flushed (like the busy-ioctl) which is guaranteed by our
management of requests (i.e. everything that is submitted to hardware is
flushed in the same request). All we have to do is ensure that we can
detect when the requests are complete for reporting when the object is
idle (without triggering ETIME), locklessly - this is handled by
i915_gem_active_wait_unlocked().
The impact of this is actually quite small - the return to userspace
following the wait was already lockless and so we don't see much gain in
latency improvement upon completing the wait. What we do achieve here is
completing an already finished wait without hitting the struct_mutex,
our hold is quite short and so we are typically just a victim of
contention rather than a cause - but it is still one less contention
point!
v2: Break up a long line.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-12-git-send-email-chris@chris-wilson.co.uk