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The bitmap.h header is used in a lot of code around the kernel. Besides that it includes kernel.h which sometimes makes a loop. The problem here is many unneeded loops that make header hell dependencies. For example, how may you move bitmap_zalloc() from C-file to the header? Currently it's impossible. And bitmap.h here is only the tip of an iceberg. kerne.h is a dump of everything that even has nothing in common at all. We may still have it, but in my new code I prefer to include only the headers that I want to use, without the bulk of unneeded kernel code. Break the loop by introducing align.h, including it in kernel.h and bitmap.h followed by replacing kernel.h with limits.h. Link: https://lkml.kernel.org/r/20210326170347.37441-1-andriy.shevchenko@linux.intel.com Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Acked-by: Yury Norov <yury.norov@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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