Lucas Stach 42c2dab662 drm/etnaviv: flush shader L1 cache after user commandstream
commit 4f8dbadef085ab447a01a8d4806a3f629fea05ed upstream.

The shader L1 cache is a writeback cache for shader loads/stores
and thus must be flushed before any BOs backing the shader buffers
are potentially freed.

Cc: stable@vger.kernel.org
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-14 19:54:17 +01:00
2024-12-14 19:53:51 +01:00
2022-09-28 09:02:20 +02:00
2024-11-22 15:37:35 +01:00

Linux kernel
============

There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.

In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``.  The formatted documentation can also be read online at:

    https://www.kernel.org/doc/html/latest/

There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.

Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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