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7f6ab50a62a81f91aba6e853364e4f7d9fbaf27d
Some games, ie. Doom Eternal, present from compute following compute post-fx and would benefit from having DCC image stores available. DCN on gfx10_3 doesn't need INDEPENDENT_128B_BLOCKS = 0 so we can expose these modifiers capable of DCC image stores. Signed-off-by: Joshua Ashton <joshua@froggi.es> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Acked-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Merge tag 'amd-drm-next-5.15-2021-07-29' of https://gitlab.freedesktop.org/agd5f/linux into drm-next
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Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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